Digital Tools for Contemporary Art Practice, ART 80T
Introduces the digital tools and mediums available to contemporary art practices. Tools are explored from a historical and theoretical context and from a technical perspective through hands-on tutorials. A variety of artworks that use digital mediums are also examined. Covers photo and vector editors, sound and video editing, basic 3D modeling, and images and interactions generated by code. Students should have basic computer literacy.
Credit: 5 quarter units /
3.33 semester units credit
UC Santa Cruz, Art
Course Credit:Upon successful completion, all online courses offered through cross-enrollment provide UC unit credit. Some courses are approved for GE, major preparation and/or, major credit or can be used as a substitute for a course at your campus.
If "unit credit" is listed by your campus, consult your department, academic adviser or Student Affairs division to inquire about the petition process for more than unit credit for the course.
UC Los Angeles:
Units toward degree (see your advisor)
General Education: Elective units
UC San Diego:
General Education: ERC - Fine arts; Revelle Fine Arts; GE: Warren - May be counted depending on major/PofC/AS;
UC Santa Barbara:
UC Santa Cruz:
General Education: PE-T
Major Requirement: satisfies lower division foundation requirement for Art Majors
More About The Course
Digital Tools for Contemporary Practice (ART 80T) is a 100% online course. Students will be responsible for completing weekly lecture modules and tutorials and completing and submitting small projects and discussion posts based on tutorial exercises each week. Students can work through lecture and tutorial modules at any time during the week, and may submit projects any time before each weekly deadline. All texts and readings will be available online.
To take this course, students are required to have access to a dedicated internet connection and a laptop or desktop computer. Tablets can be used to access lecture and tutorial parts of the course, however, most of the programs and tools being presented require a computer. A subscription to Adobe Creative Cloud will be required, unless students are able to demonstrate high level proficiency with suitable alternative programs.